Ghastly Games with Daphne Strasert: Adventure Escape Asylum

There is a reason that asylums are featured so heavily in horror. Whether it’s the loss of freedom, loss of control, or the loss of your mind, asylums represent most everyone’s worst fears. In Adventure Escape: Asylum, you wake to find yourself in a locked room with no memory of who you are. Something has gone horribly wrong in the asylum. A patient has escaped and has kidnapped a little girl. You must find him before he hurts anyone.

Adventure Escape: Asylum is a puzzle game app from Haiku Games and is available for free.

Game Play

Adventure Escape: Asylum has the same rules of play as Haunted Hunt (previously reviewed by HorrorAddicts.net)

As the player, you move throughout rooms with locked exits. In each room, you find items and clues to help you escape. Collect objects by tapping on them, then use those objects on other things in the room to find additional keys or puzzles.

Adventure Escape: Asylum also includes a combat feature. This element adds a new dimension to this installment from Haiku Games.

Game Experience

If you enjoy escape rooms, you will like Adventure Escape: Asylum. It contained more spooky elements than Haunted Hunt. The art is outstanding. The storyline is engaging. The puzzles linked multiple elements found in different rooms and were satisfying to complete. There was a strange twist at the ending that didn’t fit with the rest of the story.

The game is short enough that it can be played all in one sitting. Unfortunately, there is no replay value once you have solved the puzzles.

Final Thoughts

I loved this game. I really did. I think the company does a good job of creating complex puzzles of varying styles with satisfying conclusions. They are tied together with coherent storylines.

Ghastly Games with Daphne Strasert: Haunted Hunt

In a world where monsters constantly fight for their lives against hunters, one name stands out: Otto. You (a shapeshifter) wake to find yourself locked in his house as entertainment for his guests. To escape with your life you must gather objects, find clues, and solve puzzles to make your way through the house.

Haunted Hunt is a puzzle game app from Haiku Games and is available for free.

Game Play

Each chapter of Haunted Hunt presents you with a room (or series of rooms) with a locked escape. Hidden throughout the rooms are objects and clues that you can use to escape. Collect objects by tapping on them, then use those objects on other things in the room to find additional keys or puzzles.

Each chapter has one or more complex puzzle that must be solved before you can escape to the next chapter. The game doesn’t allow you to use up objects in ways that don’t help you, so trial and error is allowed while investigating. All the clues you need to escape are there. If you become stuck, you can use stars (which can be earned or purchased) to get further clues.

Game Experience

Haunted Hunt plays very much like an escape room. There are often multiple clues to multiple puzzles hidden and part of the fun in figuring out which clues belong with which puzzle. I don’t find collecting objects horribly fun (lots of tapping all over the screen in the hopes that something is clickable), but I understand why it is part of the gameplay.

I like puzzles. I really, really do. However, I found some of the puzzles to be unsatisfying to solve. There should be tricks and twists in a good puzzle game. However, in Haunted Hunt, some puzzle solutions seemed so far removed from the clues given that it was almost guesswork (I spent many frustrating hints on those).

The best part of Haunted Hunt is the thematic elements. The art is outstanding. The storyline is engaging. The creators included many elements of monster lore throughout that are fun for fanatics like myself. There’s something really fun about getting to destroy a monster hunter at the end of the game.

Final Thoughts

I enjoyed Haunted Hunt, but if you struggle (like I did) with parts, don’t feel too bad. The game seems designed to leave you feeling stupid.

If you like monsters and romance, but don’t care for puzzle elements, check out my review of Enchanted in the Moonlight, a monster dating sim.

Do you have a game you want me to review? Something you think I would like? Leave suggestions in the comments!

 

Ghastly Games with Daphne Strasert: Friday the 13th Killer Puzzle

Sometimes, you just want something mindless and silly, something you can play while waiting in line at the DMV. Sometimes, you just want to mindlessly murder innocent campers with a machete is a free mobile puzzle game starring Jason Voorhees and his many, many victims.

Game Play

The player stars as Jason Voorhees, out for revenge and guided by the decapitated head of his dead mother.

The game is set up on a simple grid, with obstacles and victims spaced throughout. Jason can only move in straight lines and continues moving until he encounters an obstacle or victim. The player guides Jason to his victims by sliding him around the grid.

Once Jason has murdered all the existing victims on the grid, the Final Victim appears. Jason must reach this victim but then faces them in a final battle. The player must tap the screen at the perfect time to complete the level’s last gory murder.

As the player racks up their body count, they progress to more levels and unlock additional weapons and skins.

Game Experience

Friday the 13th: Killer Puzzle is a tongue-in-cheek game that appeals to those who rooted for the killer throughout his slasher movies.

The puzzles start simple but become genuinely challenging as you progress through the levels. The creators included a number of pitfalls that change the nature of the puzzles and keep interest high.

The game features, simple, cartoon graphics. The animation suits the style and serves to make the blood and gore silly rather than horrifying. The brutality of the killings of sharply set off by the South Park style characters.

There are some ads throughout (after passing a few levels or asking for a hint). These can be removed by making an in-app purchase, but aren’t annoying enough to ruin gameplay if you’d rather play for free.

Final Thoughts

Friday the 13th: Killer Puzzle is an excellent thematic game that doesn’t skimp on the puzzle element. The puzzles are genuinely challenging and the gruesome deaths of the victims is a reward all its own while playing. The game is ridiculous and over the top and absolutely worth playing.

Ghastly Games with Daphne Strasert: Remnants

Well, we did it. We finally destroyed the world.

The Apocalypse has come and gone and here you are in charge of your very own survivor compound. You’ll need to brave the Badlands to gather resources, buy equipment for your camp, and fend off attacks from monsters.

Remnants is a game for 2-4 players and takes about an hour to play.

Game Play

In Remnants, players each control a camp of survivors. The goal is to keep as many survivors alive as possible while fending off attacks from monsters and raiders in the Badlands.

Each round has five phases:

  • Scavenge: send survivors from the camp to gather resources. Players face each other in a real-time dice-rolling race to gather available resources.
  • Build: Spend resources to buy weapons and defenses for your camp. You’ll need them to fight the bad guys later on.
  • Fight: Various monsters and raiders come to attack your compound. Players use the items they purchased to fight back. If you defeat the monster, you get points that count toward victory at the end of the game.
  • Heal: You can spend more resources to heal the survivors hurt in the attacks. Only healthy survivors get you points at the end of the game.
  • Clean-up: Reallocate spent resources to the board and start the whole process over again.

There are only 6 rounds in the game, so make the most of every opportunity.

Game Experience

The mechanics of Remnants were familiar (the Build and Fight phases were reminiscent of King of Tokyo), but worked together in unexpected ways. There was the perfect balance of luck and skill to keep gameplay interesting.

Players mostly play on their own compound, facing challenges individually. There aren’t many opportunities to sabotage other players. It’s unfortunate that the game isn’t made to accommodate more players.

One weakness I found while playing was that an early initial round of bad luck can seriously cripple a player for the rest of the game. It would be nice if there were more room to bounce back.

Final Thoughts

I really enjoyed Remnants. It was the unexpected breakout hit for my board game night group. The game has high replay value, but would also benefit from manufacturer expansions.

For those who enjoy more complicated games, I would whole-heartedly recommend this.

Book Review: Thrones of Blood Volume #3: Abduction of Two Rulers by Nancy Kilpatrick

Content Warnings: This book contains graphic depictions of rape and torture.

I have previously reviewed Thrones of Blood #1 and #2 for HorrorAddicts.net. I wouldn’t recommend jumping into the series at this point without reading the previous volumes.

Continuing in the line of Revenge of the Vampir King and Sacrifice of the Hybrid Princess, Abduction of Two Rulers delivers more of Kilpatrick’s unique world.

Abduction of Two Rulers is a paranormal erotica with dark themes.Abduction of Two Rulers (Thrones of Blood Book 3) by [Kilpatrick, Nancy]

After a failed conference to discuss peace between the Vampir and Sapien kingdoms, Vampir King Thanatos and Sapien Queen Blanka find themselves captured by rival forces who are looking to solidify power.

Blanka and Thanatos must escape their captors if they are to keep their kingdoms from plunging into war and falling into the hands of the vicious vampir Queen Lamia.

But escape requires sacrifice and changes both their lives forever. Thanatos and Blanks forge a bond out of mutual suffering and respect. They must use that new bond to save themselves and possibly their two worlds.

Abduction of Two Rulers never lets up on the action. Every sequence leads into another with higher stakes. We are taken deeper into the world of the Vampirii, finding more kingdoms and scarier threats.

Blanka is a level-headed queen. She thinks of the good of her people first. She has a kind heart and wishes to understand others. She is what the Sapien world needs in order to make peace with the Vampirii. The betrayal that leads to her captures turns her world upside down and she needs to rethink the assumptions that made her such a positive ruler.

Thanatos has been dead inside for a very long time. At least, he thinks that he has. He’s a practical and cynical vampir. But Blanka has a light about her that reminds him why he loved life in the first place. She pulls him back from a bleak world.

Queen Lamia quickly becomes the most terrifying and sadistic villain in the series so far.

The world of Thrones of Blood is becoming more intricate with each book in the series. There is clearly more history to be revealed. Each not fragment of information builds a stronger connection with the reader, luring them in to want more.

Kilpatrick, as always, has excellent description. She delves deeper into the visuals of the world in Abduction of Two Rulers. She continues to weave together the stories of the characters that we’ve met so far, creating an intricate series that builds rather than handing off each book with a happy ending. The stakes continue to rise and we can be sure that we will see more of the previous characters in books to come.

Abduction of Two Rulers is my favorite of the Thrones of Blood series so far. The characters are dynamic and driven. The setting is complex and fascinating. If you like dark erotica, consider this series.

Ghastly Games with Daphne Strasert: Wizard School

Let’s face it, ever since Harry Potter came out, we’ve all been looking out our windows hoping to see an owl with our letter to Hogwarts. We may just be muggles, but now we can experience the magic (and monsters!) for ourselves.

Wizard School is a cooperative game for 2-5 players that takes 40-90 minutes to play.

Game Play

Wizard School is… complicated. In fact, there is a whole video designed to teach you how to play.

The goal is pretty simple: survive the school.

Every player chooses a student character at the beginning of the game. Each student has special abilities that give them advantages during gameplay.

Players go through all four years of high school, each year increasing in difficulty. Students can fight monsters, pass tests, study, and tutor each other to help survive the school year.

Then there are the monsters. On every turn, the school gets a chance to fight back against the students, revealing monsters and traps of various supernatural means to make graduating all the more difficult. Certain monsters only attack in certain circumstances, so the players are in almost constant danger.

Game Experience

The first game is slow to work through. There are a lot of small rules and caveats that it takes experience to recognize. I really do recommend watching the video.

The characters are loveable and the powers are interesting. The game is challenging, making winning an actual struggle. There is a lot of value in multiple playthroughs.

Final Thoughts

Wizard School is one of my favorite games for a small group. It is complicated, but worth the time investment to learn how to play. Who doesn’t want to be a witch?

Book Review: Thrones of Blood Volume #2: Sacrifice of the Hybrid Princess by Nancy Kilpatrick

Thrones of Blood Volume #2: Sacrifice of the Hybrid Princess by Nancy Kilpatrick

Content Warning: This book contains explicit descriptions of sex, abuse, torture, rape, and incest.

While you could, theoretically, read Sacrifice of the Hybrid Princess without looking at previous works, I would recommend starting with the first book in the series. I have previously reviewed Thrones of Blood #1: Revenge of the Vampir King here at HorrorAddicts.net

Sacrifice of the Hybrid Princess is a paranormal erotic romance with elements of dark fantasy.

Nearly twenty years after the events of Revenge of the Vampir King, Moarte and Valada—King and Queen of the Vampirii—have since raised a headstrong daughter, Serene. With tensions with the sapiens spiraling out of control, Moarte and Valada must leave the vampire fortress to ensure the safety of their people.

In the meantime, their naïve and selfish daughter cannot be trusted to rule—either herself or the kingdom. Moarte and Valada have come to the conclusion that the only way to ensure the safety of their people and their daughter is to tie her to the vampire warrior Wolfsbane.

Wolfsbane was once Moarte’s second, but has spent the last twenty years in isolation and penance after losing his love and killing his sister. Now he must be tied to a woman whom he does not think he can love. Though Serene and Wolfsbane get off to the rockiest of starts, they soon come to love and appreciate each other.

Moarte and Valada, secure in the knowledge of their kingdom’s safety and their daughter’s happiness, go away to pursue their mission and kill the Sapien King—Valada’s father—who terrorizes the vampirii with endless raids.

But Serene finds out about their mission and runs to pursue them. She believes she can broker a peace between the two kingdoms. Her capture and torture at the hands of the Sapien King sets off a chain of events that could change relations between sapiens and vampirii forever.

Kilpatrick starts right in the middle of the action, immediately introducing the major conflicts. The first portion of the book focuses heavily on the relationship between Wolfsbane and Serene, as they try to navigate each other and the needs that they don’t necessarily know that they have. The latter half of the book is action heavy, bringing in the conflict with the Sapiens King and a fair bit of angst and heartache alongside. If I have any complaint, it’s that the end does not bring closure to everything (so, I’ll have to read book #3, which isn’t a real complaint anyway).

Serene is naïve, selfish, and frustrating. Her choices reflect her tendency to trust her instincts too far, to act before she thinks, and to always assume that she is correct. This is all done to the detriment of those around her. Fortunately, we get to watch her grow throughout the course of the book. Her wilder tendencies are tempered by her time with Wolfsbane and her misfortunes at the hand of the Sapien King.

Wolfsbane is the perfect foil, perhaps too controlled. He long ago gave up on his own happiness. He has been burned before by taking too long to make a decision. Serene brings light and love back into his life. He learns throughout the course of the story that leaping may only work if he hasn’t looked too long.

The world of the vampirii is immersive. Kilpatrick holds nothing back in her world building. The descriptions are vivid and the cultures well thought-through. This is a series with a take on vampires quite unlike anything else on the market.

Kilpatrick has an unfussy writing style that lets the story shine first. Her dialogue is emotional and realistic. Descriptions can be gruesome, so be aware of content warnings.

Overall, Sacrifice of the Hybrid Princess is an ambitious work and a welcome addition to the Thrones of Blood series.